Or, Has it Really Been 2 Years Since My Last and Only Other Post
Shh It's Just You and What's That About a Lain Article? Hah No That's Not Me Yo
Getting started is the hardest part of writing. But there, it's done.
Because I'm self-conscious, or maybe because I'm highly introspective – is there a difference between those two things? - I find the need to justify, or rather contextualize, everything I talk about. It should be clear by now that the topic at hand is Bakemonogatari, a Shaft production from the 2009 Summer season that aired beside the third installation in the Sayonara Zetsubou Sensei franchise. I'll say now that I can write forever about this franchise, it's what motivated me into putting something down on paper, as usually this stuff just happens in conversation. This all being said, I have a long series of articles on the series planned, so I'm here to talk a little (a lot) about what work Bakemonogatari is doing.
For the uninitiated, Bakemonogatari is a juicy little project, an anime adaptation by the singularly established Shaft, at the hands of its lead creative force Akiyuki Shinbou working again with character designer Akio Watanabe (Uchuu Senkan Yamamoto Yohko, Soul Taker, The World God Only Knows). The original is the first two part installment of the Monogatari Series by Nisioisin, known also for his work on Medaka Box and Katanagatari. I may not need to tell you this, but it's pretty great.
|I love Shinbou, isn't he dreamy~|
Even then, as a story Bakemonogatari is pretty unique. It's one of the few modern fantasies that feel less like a shoe-horning of fantasy concepts into a modern world and